I reconstructed the look-dev for the short in RenderMan, including all new shaders, master and shot lighting, rendering, and compositing.
I also had many generalist tasks which included redoing hair rigs, as well as various particle and volume sims in Maya.
Rendered with a remote rendering solution through Tractor.
You can find a tutorial + a project file on the RenderMan website:
Other shots available when the trailer goes live soon!